FP Perception 0.1.2
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structs.hpp
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1#pragma once
2
3#include <string>
4
5#include <rclcpp/rclcpp.hpp>
6
8
9namespace fp_perception
10{
11
20
22{
23 std::string text;
24 bool success = false;
25 std::string error;
26};
27
28} // namespace fp_perception
Definition audio_buffer.hpp:16
Struct to hold audio data.
Definition structs.hpp:16
Definition structs.hpp:13
bool use_device_audio_time_window
Definition structs.hpp:17
rclcpp::Time device_audio_start_time
Definition structs.hpp:18
int audio_request_window
Definition structs.hpp:16
audio_data audio
Definition structs.hpp:14
bool use_device_audio
Definition structs.hpp:15
Definition structs.hpp:22
std::string error
Definition structs.hpp:25
std::string text
Definition structs.hpp:23
bool success
Definition structs.hpp:24