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FP Perception 0.1.2
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Struct to hold audio data. More...
#include <structs.hpp>
Public Attributes | |
| std::vector< int16_t > | samples |
| Audio samples. | |
| int | sample_rate = 44100 |
| Sample rate in Hz. | |
| int | channels = 1 |
| Number of audio channels. | |
| int | chunk_size = 256 |
| Size of each audio chunk in samples. | |
| int | chunk_count = 0 |
| Number of chunks in the audio data. | |
| bool | override = false |
| if the system sample_rate, channels, and chunk_size should be overridden by message data | |
Struct to hold audio data.
| int fp_perception::audio_data::channels = 1 |
Number of audio channels.
| int fp_perception::audio_data::chunk_count = 0 |
Number of chunks in the audio data.
| int fp_perception::audio_data::chunk_size = 256 |
Size of each audio chunk in samples.
| bool fp_perception::audio_data::override = false |
if the system sample_rate, channels, and chunk_size should be overridden by message data
| int fp_perception::audio_data::sample_rate = 44100 |
Sample rate in Hz.
| std::vector<int16_t> fp_perception::audio_data::samples |
Audio samples.